// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently,
// but are changed infrequently

#pragma once

#using <mscorlib.dll>
#include <windows.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <fstream>
#include <complex>
#include <map>
#include <vector>
#include "cmat.h"
#include "lu.h"
#include "ID3DFace.h"
#include "ID3DFaceArray.h"
#include "ID3D.h"
#include "D3DFaceGL.h"
#include "D3DGL.h"
#include "Vertex.h"
#include "MultiVertex.h"
#include "VisibleObject.h"
#include "GLCamera.h"
#include "IMeshBuilder.h"
#include "MeshBuilderGL.h"
